Showing posts with label iPhone. Show all posts
Showing posts with label iPhone. Show all posts

Wednesday, April 18, 2007

The Battle of 2.0's - Web versus Phone

A great week's news cycle for technology buffs. For me, the week's reading reminded me that the next generation of technologies and users haven't been decided nor even clarified; there are so many balls in the air right now in terms of the technology horizon for the ensuing decades.


  • For those that would say that desktop computing and traditional networks are here to say, there was plenty of fodder surround the RIM and Blackberry outages. How could such a Wall Street darling still manage basic service failures?
  • But then again, as the NY Times pointed out in a special section, there is big money to be made on phones. All the usual suspects are pouring money into phone services and remarkable changes are on the forefront when it comes to voice, mobile search and GPS-synergies.
  • In spite of this reality, somehow, Microsoft claims that the iPhone is irrelevant to business. Of course they have a point, the iPhone is a consumer-electronics product, not a enterprise technology. But, this pervasiveness at the consumer level of the Apple brand can only strengthen demand and parallel business-class services. Microsoft should fear Apple. And besides, big talk and criticism coming from the same company that has spent hundreds of millions of dollars to develop an operating system that is rebuffed, critiqued and viewed otherwise sceptically by consumers. When Dell forces you to revert back to XP, you have a problem with long-term strategy and nourishing demand in the marketplace, consumer or otherwise.
  • To top it all off, MySpace finds itself enmeshed in a flap (not quite a scandal) regarding its newly release user-generated news and information service, MySpace News. The real scandal here, it seems is that the service is being reviewed as subpar, or as Mashable states - "it kinda sucks". Business 2.0 had an interesting spin on how newscorp seems utterly clueless when it comes to delivering and marketing high quality web services. Yet, the Web 2.0 hegemon can't help but benefit and succeed. How? Tim O'Reily in his blog has an interesting take on the real power of Web 2.0 and it isn't user-generated content. The tile makes the article in this case: "remove the web developer and the web gets developed".


What happened to all the hype around Web 2.0? If this were a heavyweight bout, it seems phones definitely won this round (at least in the news cycle). Of course, next week could be another story entirely. As Tim O'Reily pointed out in his article, "It's also an important reminder that the winners and losers of the Web 2.0 revolution aren't clear yet. This is still very much a moment in transition."

Wednesday, January 24, 2007

A Tale of Two Phones

With the introduction of the iPhone, the media has been engrossed all week with the possibilities of phones as a new platform.

However, there remain very real questions in the United States surrounding the market and adoption rates for phones with increased computing and service capabilities. Case in point, on the heels of one of the most important technology announcements in the last year, a NY Times article ironically explored the robust computing capabilities of decidedly low-tech cell phones.

There are roughly two polarities here:

  • Phone as integrated, all-in-one personal technology (i.e. iPhone, smartPhones, full-featured PDA's)

  • Phone as, well, phone with on-demand value-added software (See NY Times Article above)

For the cultural sector this opposition raises even greater questions as to how to respond to the presumed rising tide of cell phone technology reliance. A recent Musematic article analyzed the impact of iPhones on Museums. Blogger Nik Honeysett sees the device as a strong step forward for all technically-inclined individuals. The utilization of the technology not-withstanding, it is my contention that it is the platform itself that is the challenge. I posted the following caution to his article:

"The question will be whether practicioners in the Museum world have any interest or stake in platform dependency. This type of device looks great for the integrated apps. (iTunes, the SMS service and Video) but I have a tough time believing that Safari will be full-featured and able to handle Ajax, Mash-ups or data-driven flash programming... Plus, think of the stretched IT resources available for any given development project. Can you imagine adding another layer of usability for touch screens and 3:5 aspect ratio? Resources are too tight to work with this platform..."

Clearly, the open question is what other options exist. Are Museums better situated to create integrated app.'s or websites that are WAP and cell-phone browser usable? For a sector of society that is a perpetually late adopter of technologies the coming years will be essential. The Brooklyn Museum has already reached out to explore cell phones as a medium for audio guides but that is a far cry from the applications offered for ordinary cell phones, PDA's or the newly corinated iPhone.